The world of “Payload”

Preferences

Maps

Movement

Indication

Time

Maps

Region connectivity graph

    У К Р А Ї Н А

Во-Рі----Жи-Ки-Чг-Су
 |/ |\  / |/ |\ |/ |
Лв-Те-Хм-Ві-Чк-По-Хк-Лг
 |\ |\ |/ |\ |/ |/  \ |
Зк-ІФ-Чц  | Кі-Дп----Дц
          |/ |/ |\  /
         Од-Ми-Хс-Зп
(c)nsg          |
2018           Км

Dropped diagonal connections and made minor changes to turn it into payload-style world map.
Во-Рі----Жи-Ки-Чг-Су   
 |  |     |  |  |  |   
Лв-Те-Хм-Ві-Чк-По-Хк-Лг
 |  |  |  |  |     |  |
Зк-ІФ-Чц  | Кі----Дп-Дц
          |  |     |   
         Од-Ми-Хс-Зп   
(c)nsg          |      
2018           Км      

Original Japan

                                      ho
                                      |
                                      ao
                                      |
                                      ak-iw
                                      |  |
        sm-------tt                   yt-mg
        |        |                    |  |
        yc----hi-ok-hy-ky-fi----is-ty-ni-fs
        |        |  |     |     |  |  |  |
     sg-fo-ot eh-kw os----si    gi-nn-gu-tc-ib
     |  |  |  |  |  |     |     |  |  |     |
     ns ku |  ko-ts |     |     |  yn-st    | 
        |  |        |     |     |  |  |     |
        ks-mz       |     |     |  |  to----ch
                    |     |     |  |  |
                    wa----nr-me-ai-sz-kn

Assets

Sprites (moving objects) should be 16x16 pixels or 48x48 pixels. Terrain tiles are 64x64 pixels
Truck
payload-truck-sprite.png
Cars
payload-cars.png
City tiles
payload-tiles.png
Ukraine minimap
UKRAINE-MAP-48.png