The world of “Payload”
Preferences
Maps
Movement
Indication
Time
Maps
Region connectivity graph
У К Р А Ї Н А
Во-Рі----Жи-Ки-Чг-Су
|/ |\ / |/ |\ |/ |
Лв-Те-Хм-Ві-Чк-По-Хк-Лг
|\ |\ |/ |\ |/ |/ \ |
Зк-ІФ-Чц | Кі-Дп----Дц
|/ |/ |\ /
Од-Ми-Хс-Зп
(c)nsg |
2018 Км
Dropped diagonal connections and made minor changes to turn it into
payload-style world map.
Во-Рі----Жи-Ки-Чг-Су
| | | | | |
Лв-Те-Хм-Ві-Чк-По-Хк-Лг
| | | | | | |
Зк-ІФ-Чц | Кі----Дп-Дц
| | |
Од-Ми-Хс-Зп
(c)nsg |
2018 Км
Original Japan
ho
|
ao
|
ak-iw
| |
sm-------tt yt-mg
| | | |
yc----hi-ok-hy-ky-fi----is-ty-ni-fs
| | | | | | | |
sg-fo-ot eh-kw os----si gi-nn-gu-tc-ib
| | | | | | | | | | |
ns ku | ko-ts | | | yn-st |
| | | | | | | |
ks-mz | | | | to----ch
| | | | |
wa----nr-me-ai-sz-kn
Assets
Sprites (moving objects) should be 16x16 pixels or 48x48 pixels.
Terrain tiles are 64x64 pixels
- Truck
- payload-truck-sprite.png
- Cars
- payload-cars.png
- City tiles
- payload-tiles.png
- Ukraine minimap
- UKRAINE-MAP-48.png