Foursquare
Story
Reddit user u/efofecks designed ten modern solo games which can all be
played with just a standard card deck and
shared
them with the community in the attached PDF.
This page implements one of these games, Foursquare.
In the words of u/efofecks:
Rules
In Foursquare, you are the mayor of the fictional Flavortown, a
trendy neighborhood known for being the birthplace of
cutting-edge restaurants. New restaurants (cards) will be placed
one at a time in a 4x4 grid. Placing the highest or lowest card in a
row or column causes all other cards in that row or column to flip
over, as other restaurants go out of business or try to challenge the
newcomer. Your task is to end up with sixteen open restaurants in
your city, while preventing too many from being closed at once.
Components
A standard 52-card deck, no jokers
Setup
Remove all the face cards from the game. Shuffle the remaining 40
number cards (restaurants) and hold this deck face down in your
hand. Draw the top card of the deck and place it anywhere on the
table to start your grid of restaurants.
Gameplay
Each turn, draw the top card of the deck and play it face up on the
table. You may play the card either:
- As the first card of a new pile, vertically or horizontally
adjacent to an existing pile, or
- On top of an existing card or pile of cards.
Your whole grid cannot grow to more than four cards in length,
width, or height. This means you can have at most sixteen piles
arranged in a 4x4 grid, with each pile having a maximum of four
cards.
Flipping cards
After placing each card, look at the top cards of all the other piles
on the same row, if any. Check if the card you just placed is the
uniquely highest or lowest card in that row (In other words, it’s
either higher or lower than all other cards in that row, or the only
faceup card). If it is, this restaurant is too cool - flip over the top
cards of all other piles in the same row. Other restaurants on the
same street are forced to close down as they run out of customers.
However, a lot of copycats also try to open in empty lots to ride the
trend.
Aces have value 1. Ignore facedown cards when comparing values.
Afterward, check the columns as well - if the card you just placed is
the uniquely highest or lowest value in that column, flip the top
cards of the other piles.
If after flipping cards in both rows and columns, your grid has more
than four piles with facedown top cards (closed restaurants), the
industry goes into recession and you lose the game.
Game End
Continue drawing and placing cards one at time. If after placing and
flipping, you have a 4x4 grid of all face up restaurants, you win the
game. Your score is the number of cards left in the deck.
If you run out of cards to place, or you cannot place any card
without violating any of the constraints on grid size or number of
facedown cards, you lose.
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